Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
    Vendor:   NVIDIA
    VRAM:     8145 MB
    Driver:   15.201.1151.1008
Begin MonoManager ReloadAssembly
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\OSVR.ClientKit.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\OSVR.ClientKit.dll into Unity Child Domain
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\SALSA.dll (this message is harmless)
Loading F:\Builds\2016-12-03-9\Abduction_Data\Managed\SALSA.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\System.dll (this message is harmless)
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\Boo.Lang.dll (this message is harmless)
OnLevelWasLoaded was found on LeanTween
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

<RI> Initializing input.

<RI> Input initialized.

desktop: 2560x1080 60Hz; virtual: 5120x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.381111 ms
Error: System.IO.IsolatedStorage.IsolatedStorageException: Could not find file "F:\Builds\2016-12-03-9\settings.dat".
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 
  at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 
  at LoadSettingsFile.LoadSettings () [0x00000] in <filename unknown>:0  could not open settings file (might not exist yet...)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Profiler is not supported in this build
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93DC694 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D67B9C (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Profiling.Profiler:set_enabled (bool)
0x0000000004D65AFD (Mono JIT Code) GameManager:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C80C (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D75A (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E7CD (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename:  Line: 103)

VRAutoFaderScreen:Unfade
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
_levelToLoad set to 
ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 68 -> priority: 1 
  Thread -> id: f8 -> priority: 1 
VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_HmdNotFoundPresenceFailed: "Hmd Not Found Presence Failed (126)"!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D97964F1 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9796992 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9796FB5 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D978A296 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9786BED (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9786D4D (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9254A49 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename:  Line: 959)

GameManager> Autodetect, OpenVR not detected
GameManager> Autodetect, OVR not detected
GameManager> Defaulting to Non-VR
Executing : FadeIn:
VRAutoFaderScreen:Unfade
ABDAutoQuality:FPSCheck - Increasing Quality
LevelManager> LoadLevel: Logo:True
_levelToLoad set to Logo
LevelManager> Transitional LoadLevel Launched Logo
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.912666 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 2953.
Total: 4.327644 ms (FindLiveObjects: 0.210711 ms CreateObjectMapping: 0.067466 ms MarkObjects: 1.647555 ms  DeleteObjects: 2.396533 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
Executing : ShowText:Hunters: Love hunting in the dark
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 2
VRAutoFaderText:ClearAll > Fading out 1
LevelManager> Advancing to next stage: Logo
_levelToLoad set to 
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.550089 ms
Platform assembly: F:\Builds\2016-12-03-9\Abduction_Data\Managed\UnityScript.Lang.dll (this message is harmless)
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004DE76AD (Mono JIT Code) OSVR.Unity.SetRoomRotationUsingHead:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C831 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D8DD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9254B0D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 34a8 -> priority: 1 
  Thread -> id: 2184 -> priority: 1 
  Thread -> id: 4388 -> priority: 1 
  Thread -> id: 1db8 -> priority: 1 

Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 3796.
Total: 4.003511 ms (FindLiveObjects: 0.292844 ms CreateObjectMapping: 0.084088 ms MarkObjects: 2.137422 ms  DeleteObjects: 1.482800 ms)

  Thread -> id: 4378 -> priority: 1 
  Thread -> id: 3ac8 -> priority: 1 
Executing : FadeIn:
VRAutoFaderScreen:Unfade
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
LevelManager> LoadLevel: EpisodeSelect:False
LevelManager> Non-transitional LoadLevel Launched EpisodeSelect
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.606311 ms
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004DE76AD (Mono JIT Code) OSVR.Unity.SetRoomRotationUsingHead:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C831 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D877 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9254B0D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade

Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 2471.
Total: 2.296311 ms (FindLiveObjects: 0.097288 ms CreateObjectMapping: 0.059155 ms MarkObjects: 1.313155 ms  DeleteObjects: 0.820355 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
ABDAutoQuality:FPSCheck - Increasing Quality
DelayEnableFolder> Changing GameObject State Folder:True
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
LevelManager> LoadLevel: StoryTransition:False
LevelManager> Non-transitional LoadLevel Launched StoryTransition
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.285555 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 7539.
Total: 18.750357 ms (FindLiveObjects: 0.551955 ms CreateObjectMapping: 0.118311 ms MarkObjects: 2.498222 ms  DeleteObjects: 15.576490 ms)

ControlManager> Changing VR state to None
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
Audio> Changing GameObject State Audio Source:True
ABDAutoQuality:FPSCheck - Increasing Quality
LevelLoader> Loading level...
LevelLoader> Fading out
Executing : FadeOut:
ABDAutoQuality:FPSCheck - Increasing Quality
LevelLoader> Transition started
LevelManager> LoadLevel: MainMenu:False
LevelManager> Non-transitional LoadLevel Launched MainMenu
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.059733 ms
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004DE76AD (Mono JIT Code) OSVR.Unity.SetRoomRotationUsingHead:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C831 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D877 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9254B0D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 3387.
Total: 5.087378 ms (FindLiveObjects: 0.149600 ms CreateObjectMapping: 0.064533 ms MarkObjects: 1.505289 ms  DeleteObjects: 3.363555 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
_levelToLoad set to 
ControlManager> Changing VR state to None
mouse collided with table_3
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 3de4 -> priority: 1 
  Thread -> id: 193c -> priority: 1 
  Thread -> id: 4afc -> priority: 1 
  Thread -> id: 4b2c -> priority: 1 
Executing : FadeIn:
VRAutoFaderScreen:Unfade
Other> Changing GameObject State Other:True
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
ABDAutoQuality:FPSCheck - Increasing Quality
LevelManager> LoadLevel: Apartment1:True
_levelToLoad set to Apartment1
LevelManager> Transitional LoadLevel Launched Apartment1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.726266 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 3064.
Total: 6.196178 ms (FindLiveObjects: 0.263022 ms CreateObjectMapping: 0.061111 ms MarkObjects: 1.437333 ms  DeleteObjects: 4.429333 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4bec -> priority: 1 
  Thread -> id: 3b24 -> priority: 1 
Executing : FadeIn:
VRAutoFaderScreen:Unfade
Executing : ShowText:Pipe: Important tool in the full episode
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 2
VRAutoFaderText:ClearAll > Fading out 1
LevelManager> Advancing to next stage: Apartment1
_levelToLoad set to 
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
UnloadTime: 1.632889 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 409c -> priority: 1 
  Thread -> id: 3714 -> priority: 1 
  Thread -> id: 2120 -> priority: 1 
  Thread -> id: 36f8 -> priority: 1 

Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 6857.
Total: 3.492622 ms (FindLiveObjects: 0.483022 ms CreateObjectMapping: 0.102666 ms MarkObjects: 2.370133 ms  DeleteObjects: 0.531911 ms)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
Executing : ShowText:It all started last night
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 5
DelayEnable> Changing GameObject State BathroomAlienExtended:True
VRAutoFaderText:ClearAll > Fading out 1
ABDAutoQuality:FPSCheck - Increasing Quality
DelayEnable> Changing GameObject State StartSFX:True
Executing : ShowText:What was that noise?
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 5
VRAutoFaderText:ClearAll > Fading out 1
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : ShowText:Is somebody upstairs?
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 3
Executing : ShowText:What's wrong with my clock
Executing : ShowText:Locked
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : ShowText:Get The Flashlight
VRAutoFaderText:MessageCycle > Processing message ... number remaining 2, delaying 3
VRAutoFaderText:MessageCycle > Processing message ... number remaining 1, delaying 2
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 5
VRAutoFaderText:ClearAll > Fading out 1
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
LevelManager> LoadLevel: Dead:False
LevelManager> Non-transitional LoadLevel Launched Dead
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.182045 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 2606.
Total: 19.801470 ms (FindLiveObjects: 0.138355 ms CreateObjectMapping: 0.067955 ms MarkObjects: 1.447111 ms  DeleteObjects: 18.142668 ms)

ControlManager> Changing VR state to None
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
Delay> Changing GameObject State Audio:True
ABDAutoQuality:FPSCheck - Increasing Quality
BoxedIn> Changing GameObject State BoxedIn:False
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
LevelManager> LoadLevel: LaunchVideo:False
LevelManager> Non-transitional LoadLevel Launched LaunchVideo
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.080267 ms
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade

Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 2315.
Total: 6.652311 ms (FindLiveObjects: 0.182844 ms CreateObjectMapping: 0.104133 ms MarkObjects: 2.343733 ms  DeleteObjects: 4.013289 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
_levelToLoad set to 
ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1aa0 -> priority: 1 
  Thread -> id: 4128 -> priority: 1 
Executing : FadeIn:
VRAutoFaderScreen:Unfade
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
LevelManager> LoadLevel: Logo:True
_levelToLoad set to Logo
LevelManager> Transitional LoadLevel Launched Logo
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.844311 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 3048.
Total: 4.133067 ms (FindLiveObjects: 0.150577 ms CreateObjectMapping: 0.055244 ms MarkObjects: 1.577644 ms  DeleteObjects: 2.343733 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Enable> Changing GameObject State Disabled Babies:True
Executing : FadeIn:
VRAutoFaderScreen:Unfade
Executing : ShowText:Many creatures aren't in the demo
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 2
VRAutoFaderText:ClearAll > Fading out 1
LevelManager> Advancing to next stage: Logo
_levelToLoad set to 
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.783955 ms
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004DE76AD (Mono JIT Code) OSVR.Unity.SetRoomRotationUsingHead:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C831 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D8DD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9254B0D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 2528 -> priority: 1 
  Thread -> id: 259c -> priority: 1 
  Thread -> id: 1ac -> priority: 1 
  Thread -> id: 29fc -> priority: 1 
  Thread -> id: 3404 -> priority: 1 
  Thread -> id: 4230 -> priority: 1 

Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 3878.
Total: 3.674000 ms (FindLiveObjects: 0.247377 ms CreateObjectMapping: 0.063555 ms MarkObjects: 2.004933 ms  DeleteObjects: 1.353733 ms)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
LevelManager> LoadLevel: EpisodeSelect:False
LevelManager> Non-transitional LoadLevel Launched EpisodeSelect
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.803822 ms
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004DE76AD (Mono JIT Code) OSVR.Unity.SetRoomRotationUsingHead:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C831 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D877 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9254B0D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade

Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 2553.
Total: 2.632667 ms (FindLiveObjects: 0.093866 ms CreateObjectMapping: 0.069422 ms MarkObjects: 1.600622 ms  DeleteObjects: 0.864355 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
ABDAutoQuality:FPSCheck - Increasing Quality
DelayEnableFolder> Changing GameObject State Folder:True
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
LevelManager> LoadLevel: StoryTransition:False
LevelManager> Non-transitional LoadLevel Launched StoryTransition
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.175289 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 7587.
Total: 5.015511 ms (FindLiveObjects: 0.272800 ms CreateObjectMapping: 0.114400 ms MarkObjects: 2.019600 ms  DeleteObjects: 2.604311 ms)

ControlManager> Changing VR state to None
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
Audio> Changing GameObject State Audio Source:True
ABDAutoQuality:FPSCheck - Increasing Quality
LevelLoader> Loading level...
LevelLoader> Fading out
Executing : FadeOut:
LevelLoader> Transition started
LevelManager> LoadLevel: MainMenu:False
LevelManager> Non-transitional LoadLevel Launched MainMenu
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.968311 ms
[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004DE76AD (Mono JIT Code) OSVR.Unity.SetRoomRotationUsingHead:Awake ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937151D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93648AB (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93675D2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D937F433 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928B448 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C5AD (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928C831 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D617 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D928D877 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9254B0D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 3448.
Total: 4.943645 ms (FindLiveObjects: 0.129555 ms CreateObjectMapping: 0.067466 ms MarkObjects: 1.601111 ms  DeleteObjects: 3.141111 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
_levelToLoad set to 
ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 1ddc -> priority: 1 
  Thread -> id: 3a64 -> priority: 1 
  Thread -> id: 2be8 -> priority: 1 
  Thread -> id: 4068 -> priority: 1 
mouse collided with table_3
Executing : FadeIn:
VRAutoFaderScreen:Unfade
Other> Changing GameObject State Other:True
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : FadeOut:
VRAutoFaderScreen:FadeToBlack
LevelManager> LoadLevel: Apartment1:True
_levelToLoad set to Apartment1
LevelManager> Transitional LoadLevel Launched Apartment1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.547333 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 3067.
Total: 6.490000 ms (FindLiveObjects: 0.214133 ms CreateObjectMapping: 0.061111 ms MarkObjects: 1.609422 ms  DeleteObjects: 4.599956 ms)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4c4 -> priority: 1 
  Thread -> id: 4d64 -> priority: 1 
Executing : FadeIn:
VRAutoFaderScreen:Unfade
Executing : ShowText:Pipe: Important tool in the full episode
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 2
VRAutoFaderText:ClearAll > Fading out 1
LevelManager> Advancing to next stage: Apartment1
_levelToLoad set to 
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
ABDAutoQuality:FPSCheck - Increasing Quality
ABDAutoQuality:FPSCheck - Increasing Quality
UnloadTime: 1.652444 ms
VRAutoFaderScreen:Unfade
GameManager:Start > Duplicate GameManagers
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] Error: You need the ClientKit prefab in your game!!
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71C2E (Mono JIT Code) OSVR.Unity.ClientKit:get_instance ()
0x0000000004D71B0D (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[OSVR-Unity] DisplayController requires a ClientKit object in the scene.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D71B49 (Mono JIT Code) OSVR.Unity.DisplayController:Start ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9366552 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93668F0 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9367075 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93673C9 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254B7D (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SceneData::Reset > Resetting GameScene Data such as Fear, MaxFear, Recovery, Inventory ITems and Level to Load
ControlManager> Changing VR state to None
[OSVR-Unity] ClientContext is null. Can't setup display.
0x00007FF6D9807DB4 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D980998F (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D93B09F6 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922C8E4 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D922CCAC (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93B8911 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x0000000004D5D2E8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x0000000004D5D1EC (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000000004D5CF7C (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000000004D71F0D (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000000004D90581 (Mono JIT Code) OSVR.Unity.DisplayController:SetupDisplay ()
0x0000000004D904B8 (Mono JIT Code) OSVR.Unity.DisplayController:Update ()
0x0000000004D3F2CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FFF66E354A3 (mono) mono_set_defaults
0x00007FFF66D883F1 (mono) mono_runtime_invoke
0x00007FF6D9370F7B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9364778 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D93670C1 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D9135DCF (Abduction) 
0x00007FF6D9254CEF (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 4158 -> priority: 1 
  Thread -> id: 43b8 -> priority: 1 
  Thread -> id: 1364 -> priority: 1 
  Thread -> id: 3cbc -> priority: 1 

Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 6884.
Total: 3.929200 ms (FindLiveObjects: 0.453688 ms CreateObjectMapping: 0.099733 ms MarkObjects: 2.718711 ms  DeleteObjects: 0.652177 ms)

Executing : FadeIn:
VRAutoFaderScreen:Unfade
Executing : ShowText:It all started last night
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 5
DelayEnable> Changing GameObject State BathroomAlienExtended:True
VRAutoFaderText:ClearAll > Fading out 1
ABDAutoQuality:FPSCheck - Increasing Quality
DelayEnable> Changing GameObject State StartSFX:True
Executing : ShowText:What was that noise?
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 5
VRAutoFaderText:ClearAll > Fading out 1
ABDAutoQuality:FPSCheck - Increasing Quality
Flashlight Added
ABDAutoQuality:FPSCheck - Increasing Quality
Executing : ShowText:What's wrong with my clock
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 3
TutorialText-Flashlight> Changing GameObject State TutorialText-Flashlight:False
Executing : ShowText:Locked
VRAutoFaderText:MessageCycle > Processing message ... number remaining 0, delaying 2
VRAutoFaderText:ClearAll > Fading out 1
Crash!!!
SymInit: Symbol-SearchPath: '.;F:\Builds\2016-12-03-9;F:\Builds\2016-12-03-9;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Kerm_'
OS-Version: 10.0.10586 () 0x100-0x1
F:\Builds\2016-12-03-9\Abduction.exe:Abduction.exe (00007FF6D9060000), size: 23150592 (result: 0), SymType: '-exported-', PDB: 'F:\Builds\2016-12-03-9\Abduction.exe', fileVersion: 5.5.0.46319
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFF91520000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFF90C90000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 10.0.10586.589
C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFF8DBD0000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\system32\USER32.dll:USER32.dll (00007FFF90870000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 10.0.10586.306
C:\WINDOWS\system32\GDI32.dll:GDI32.dll (00007FFF90DB0000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 10.0.10586.420
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFF8CB30000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\ole32.dll:ole32.dll (00007FFF90F40000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (00007FFF90A30000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0
C:\WINDOWS\system32\combase.dll:combase.dll (00007FFF90160000), size: 2609152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\combase.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (00007FFF91090000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 10.0.10586.306
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFF88150000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFF8E040000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\bcryptPrimitives.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\system32\sechost.dll:sechost.dll (00007FFF909D0000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (00007FFF90100000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHLWAPI.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFF912C0000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63
C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (00007FFF8E970000), size: 22396928 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHELL32.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\cfgmgr32.dll:cfgmgr32.dll (00007FFF8E140000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\cfgmgr32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\windows.storage.dll:windows.storage.dll (00007FFF8E2D0000), size: 6574080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\windows.storage.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\kernel.appcore.dll:kernel.appcore.dll (00007FFF8DB90000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\kernel.appcore.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\shcore.dll:shcore.dll (00007FFF8E190000), size: 741376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\shcore.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\powrprof.dll:powrprof.dll (00007FFF8DB40000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\powrprof.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\profapi.dll:profapi.dll (00007FFF8DBA0000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\profapi.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (00007FFF8FEE0000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WS2_32.dll', fileVersion: 10.0.10586.420
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFF74CC0000), size: 1216512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\OLEAUT32.dll:OLEAUT32.dll (00007FFF8FF80000), size: 811008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\OLEAUT32.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFF8BE80000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\IMM32.dll:IMM32.dll (00007FFF8E920000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\IMM32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFF88190000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FFF5EBD0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFF8C5B0000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.10586.212
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFF8ADE0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFF8A750000), size: 815104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFF8BB20000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\NSI.dll:NSI.dll (00007FFF8FF70000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NSI.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FFF5EBC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.10586.3
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFF8C450000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.10586.0
C:\PROGRA~2\RAPTRI~1\Raptr\ltc_help64-116716.dll:ltc_help64-116716.dll (00007FFF59CD0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\Raptr\ltc_help64-116716.dll', fileVersion: 1.0.0.1
C:\WINDOWS\system32\WINTRUST.dll:WINTRUST.dll (00007FFF8E250000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WINTRUST.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\MSASN1.dll:MSASN1.dll (00007FFF8DBC0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSASN1.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\CRYPT32.dll:CRYPT32.dll (00007FFF8DE70000), size: 1867776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CRYPT32.dll', fileVersion: 10.0.10586.672
F:\Builds\2016-12-03-9\Abduction_Data\Mono\mono.dll:mono.dll (00007FFF66D10000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'F:\Builds\2016-12-03-9\Abduction_Data\Mono\mono.dll', fileVersion: 1.0.0.1
C:\WINDOWS\system32\PSAPI.DLL:PSAPI.DLL (00007FFF8E960000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\PSAPI.DLL', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFF8D470000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.10586.420
C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (00007FFF90B30000), size: 1417216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSCTF.dll', fileVersion: 10.0.10586.672
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFF8B6D0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFF8B400000), size: 2785280 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFF8B230000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.10586.494
C:\WINDOWS\SYSTEM32\nvwgf2umx.dll:nvwgf2umx.dll (00007FFF40300000), size: 24322048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\nvwgf2umx.dll', fileVersion: 21.21.13.7609
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFF8D740000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FFF87930000), size: 1884160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 3.1.2.31
C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (00007FFF90440000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SETUPAPI.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\SYSTEM32\WTSAPI32.dll:WTSAPI32.dll (00007FFF8B6B0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WTSAPI32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\nvapi64.dll:nvapi64.dll (00007FFF64BC0000), size: 4173824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvapi64.dll', fileVersion: 21.21.13.7609
C:\WINDOWS\system32\clbcatq.dll:clbcatq.dll (00007FFF90050000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFF85990000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFF85910000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFF85440000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFF85460000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFF85EB0000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFF8C560000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (00007FFF8B720000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.10586.672
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFF55CA0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFF74780000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFF89EF0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFF699B0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.10586.122
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFF8A2C0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFF8C370000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFF5B3F0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFF7ED90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000012740000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\WINDOWS\system32\CRYPTSP.dll:CRYPTSP.dll (00007FFF8D520000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CRYPTSP.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFF8D1B0000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.10586.306
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFF8D640000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\system32\imagehlp.dll:imagehlp.dll (00007FFF8FF50000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\imagehlp.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFF8CB40000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 10.0.10586.420
C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFF796E0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\cryptnet.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFF89FB0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 10.0.10586.0
C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game64-116716.dll:ltc_game64-116716.dll (00007FFF66010000), size: 2330624 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game64-116716.dll', fileVersion: 1.0.0.1
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFF82D50000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFF8D850000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.10586.589
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFF89F00000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.10586.420
C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFF89ED0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.10586.420
C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (0000000070C60000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 2.0.4.0
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFF859D0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.10586.71
C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFF85D10000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.10586.212
F:\Builds\2016-12-03-9\Abduction_Data\Plugins\openvr_api.dll:openvr_api.dll (00007FFF800C0000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'F:\Builds\2016-12-03-9\Abduction_Data\Plugins\openvr_api.dll'
C:\WINDOWS\SYSTEM32\MSVCP120.dll:MSVCP120.dll (00007FFF82FC0000), size: 679936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP120.dll', fileVersion: 12.0.21005.1
C:\WINDOWS\SYSTEM32\MSVCR120.dll:MSVCR120.dll (00007FFF83070000), size: 978944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR120.dll', fileVersion: 12.0.21005.1
F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\driver_lighthouse.dll:driver_lighthouse.dll (00007FFF66B60000), size: 1732608 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\driver_lighthouse.dll'
F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\aitcamlib.dll:aitcamlib.dll (00007FFF88260000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\aitcamlib.dll'
F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\AitUVCExtApi.dll:AitUVCExtApi.dll (00007FFF870F0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\AitUVCExtApi.dll', fileVersion: 1.0.0.2
F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\AitH264Capture.dll:AitH264Capture.dll (00007FFF5D310000), size: 2662400 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\lighthouse\bin\win64\AitH264Capture.dll', fileVersion: 1.0.0.2
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (00007FFF89DB0000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 10.0.10586.672
C:\WINDOWS\SYSTEM32\MSIMG32.dll:MSIMG32.dll (00007FFF880A0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSIMG32.dll', fileVersion: 10.0.10586.0
C:\WINDOWS\SYSTEM32\OLEACC.dll:OLEACC.dll (00007FFF86250000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEACC.dll', fileVersion: 7.2.10586.212
C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.633_none_d3c2a78dffd18a24\gdiplus.dll:gdiplus.dll (00007FFF863A0000), size: 1736704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.633_none_d3c2a78dffd18a24\gdiplus.dll', fileVersion: 10.0.10586.633
F:\Steam\steamapps\common\SteamVR\drivers\oculus\bin\win64\driver_oculus.dll:driver_oculus.dll (00007FFF86AB0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\oculus\bin\win64\driver_oculus.dll'
F:\Steam\steamapps\common\SteamVR\drivers\oculus\bin\win64\SDL2.dll:SDL2.dll (00007FFF6CB40000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\oculus\bin\win64\SDL2.dll', fileVersion: 2.0.4.0
F:\Steam\steamapps\common\SteamVR\drivers\oculus_legacy\bin\win64\driver_oculus_legacy.dll:driver_oculus_legacy.dll (00007FFF86380000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'F:\Steam\steamapps\common\SteamVR\drivers\oculus_legacy\bin\win64\driver_oculus_legacy.dll'

========== OUTPUTING STACK TRACE ==================

  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF6D9091EF0)
0x00007FF6D9091EF0 (Abduction) 
0x00007FF6D923D2A2 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D924B9D5 (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D924E03F (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF6D913AC1B)
0x00007FF6D913AC1B (Abduction) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF6D9137309)
0x00007FF6D9137309 (Abduction) 
0x00007FF6D9254D0B (Abduction) physx::shdfnd::Foundation::getNamedAllocMap
0x00007FF6D981E777 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D981E94A (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9822478 (Abduction) physx::shdfnd::Allocator::`default constructor closure'
0x00007FF6D9927DD0 (Abduction) physx::shdfnd::ErrorHandler::getMaxCallbackNum
0x00007FFF90CA8102 (KERNEL32) BaseThreadInitThunk
0x00007FFF9157C5B4 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

**** Crash! ****
