As we design MRDRBRS, our goal is to create a game that connects with a wide range of players. We are doing this through thoughtful and intentional design. The future of VR gaming is about breaking barriers—between devices, platforms, and players. For us, cross-platform play isn’t just a technical feature. […]
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In the evolving landscape of gaming, audience engagement in gaming has become just as crucial as gameplay itself. This shift is transforming how games are experienced by audiences worldwide. Fans watch, cheer, and interact from the “sidelines”, and they are shaping modern game design. With the rise of streaming platforms […]
Social multiplayer for VR gaming isn’t just a feature; it’s how today’s gamers connect. From Muffin Fight to MRDRBRS, we’ve seen firsthand how multiplayer design brings players together and even pulls spectators into the fun. Here’s what we’ve learned about creating engaging social experiences in VR, with insights on spectator […]
A game’s name isn’t just a label— it’s the first message players get. For us at Red Iron Labs, finding the right name for MRDRBRS turned into a journey of community engagement, brand clarity, and testing assumptions. Naming a game is no easy task, but it’s one of the most […]
As we move into 2025, it’s time for us at Red Iron Labs to reflect on the past couple of years and focus on the road ahead. Introduction: Looking Back at 2024 Back in 2023, we set bold goals including expanding visibility, growing our community, and achieving key milestones for […]
Announcing VectorWars for VR by Red Iron Labs, an arcade space shooter classic!